Showing posts with label time. Show all posts
Showing posts with label time. Show all posts

Friday, March 12, 2010

My Game is Mazeband

The time has come again for me to enter my yearly programming contest. We have exactly one week to create a PC game that looks like the great "Angband".

Unfortunately I have been very busy this week. I am in charge of the team at work. And me and Momoko have been house hunting. Finally I am driving around Kit Kat and Little Kat because Momoko is busy with her class work.

So I have not been able to put a lot of time into my game. At least I took care of the main goal: I wanted to draw a simple maze, with different rooms interconnected. Now I just need to put in some type of goal for the player (get the gold?), and I am going to declare the game done.

Friday, July 10, 2009

Killer Traffic

I got tied up at work the other day. So I did not get to leave on time. That's ok I thought. I would just drive home and have a nice dinner with Momoko. As soon as I got on the highway, I knew I was in trouble.

In fact, I knew I was in trouble well before getting on the highway. The thing was a parking lot. It took a long time just to get from the on ramp onto the highway. I turned on the radio. Apparently they shut down a few lanes on the highway. If you do that in rush hour around here, traffic just halts.

In the end I somehow made it to the right hand lane. Then I inched by for an hour. Eventually I just drove off on the shoulder and took the next exit. The back roads got me home a lot faster than if I had to wait it out. It was still a very long and painful ride home.